Movement Game Prototype
A downloadable game for Windows
Prototype v0.4 has been released (epic gamer moment)
-Rockets now have trails
-Rocket model has been updated
-Guns now have placeholder models
-Revolver has returned
-Pistol now holds 8 shots
-You can now scope with all weapons except for the grappling hook and grenades
-Player now has a t-posing shadow
-Added an ammo counter
-You now unscope when reloading
-Fixed a bug where the reload sound could play twice
-Explosion effect is no longer trash
-You can now prime grenades before throwing them
-Grenade right click is removed due to a bug (but I might not fix it because it wasn’t really very useful to begin with)
-Overcharging a grenade causes it to explode in your face
-Grenade timer is now 3 seconds instead of 4
-Grenade knockback reduced because grenade jumping is now much more accessible
-Fire rate of guns is slightly increased during slow motion
-Your FOV, graphics settings and volume now saves between scene changes and even game launches (will be rolled out to all other settings soon)
-Crouching then immediately jumping while holding W allows for a big forward boost
-Fixed the low graphics setting taking more gpu than the ultra graphics setting (lol)
-Added a button system. There are currently 4 buttons in the map that do different things.
-Accidentally made stepping over small ledges like 3x more optimized and way smoother and I honestly have no idea how. Still kinda unfinished but i will need some more time to understand exactly what i even did before i can understand how to improve on it.
-Enemies now disappear 15 seconds after dying. Will make the disappearance less jarring later. Interacting with their body resets the timer.
-Enemies now lose their eyeballs when they die. Their eyes behave like enemies when grappled onto even after death.
-̶̨̝̹̣̳̙̙͈̼̗̺͔̔Ȓ̵̨̡̡͇̬̠̭̦͉̣̂͊́̂̀̀̆͋́͜͝͝e̷͍͔͓͕̬̬̺͕̳̠͋̀̾̀̏ͅl̵͎̻̹̠͕̲͎̣̞̈̓̏̊͆́͐̂̑̃̕͠é̸̝̬̤̟̘̹̩̇̈́͠͠ͅa̶̲̬̽͂ş̷̨̻͙̥̬̎̋́̈̑̍̃̅͠ę̸̬͖̤̠̱̠̳̣̮̃̆̐̀́͑͛ ̵̡̨͉̗̼̙͈̖̩͇̠͓̊t̵̯̜̞͆̈́̾͌h̷̢͓̣͎͔͒ͅḙ̶͍̦̝̋̿͐̂̓̇͋̇̍ͅ ̶̢̘̐̐̑͛́̓̓̋̐t̴̢̲̱̟̖̭̝́̚í̶̛̲̑͛̍̚ṯ̸͖̻͔̮͒̍ā̵̡̹̥̯̟̰̥̞̇́̿͂̾̈̑̔͜͝n̷̗͓̦͛̀͝.̷̡̛͕͈͊͊̆̒̆́̇͛͠.̸̧̨̩̪̟̻̖̓͋͒̒̉͘.̴͍͈̠̝̋̓̆̇̚͠ͅ
-Added a homing missile
-Added little wall turrets that launch homing missiles
-Added a spinning cube enemy that launches missiles from all sides
-Added a small jump pad
-Rockets now fire from the camera rather than from the physical rocket launcher to have more consistent rocket jumping.
-Player is now faster overall
-Super slide jumps now factor in your speed
-Enemies will now only pathfind to you if there is an unobstructed line between you and the enemy
-Map expanded
-Level 1 (accessible through a button for now) is now longer
Status | Prototype |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | NedNedNedNed |
Genre | Action |
Tags | 3D, Singleplayer, Unity |
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Comments
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this is truly the peak of modern horror survival gemase
i am going to eat dogshit for breakfast
me frfr